Revising TipRacks

TipRacks are one of the last resources which we have not discussed or revised after my initial implementation. That means how it is currently implemented models VENUS somewhat closely. There are some issues with this (see below).

Current implementation

In the current implementation, Tips aren’t resources. Their pickup and drop-off location is determined by the TipSpot, a location in the TipRack.

The z-location of the TipSpots is below the “surface-level” of the rack (not counting the border), at a different height depending on which tip rack is used. This is dz in a hamilton tip rack.

Limitations/issues

  • ~In PLR, you can only pick up multiple tips of the same kind in a single command currently. the firmware api supports different tip types on each channel~ (not true)
  • While possible, it is a little bit non-obvious how to store tips of different tips in the same Rack
  • TipRack.get_highest_known_point doesn’t take into account the height of the tip above the tip rack (the collar that sticks out)
  • TipRacks don’t sink into the ResourceHolder (fka CarrierSite) in our model, even though they do physically. Related, the z=0 of a tip rack is not the actual rack bottom

Physical reality / what we should do

The tip racks, the plastic holders, are actually the same for every pip-tip type. Only the sticker is different.

→ we should have a singular definition for this piece.

→ Its lfb should be at the actual bottom, not halfway through.

→ Its height should be 16.40mm, not 20mm (as in venus)

→ It should sink into the ResourceHolder by 5.90mm

→ each tip has a ‘collar height’, which we can use to determine the bottom of the tip. The tip sits at total_tip_length - collar_height - hole_height below the tip rack.

(I measured the the hole-height to be 7.52mm)

These changes will make our model match physical reality. From there, it should be easy to address the issues above.

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important to note: in terms of firmware commands, nothing will change. It’s just how we model things internally to arrive at those firmware commands.

Thank you @rickwierenga , nice writeup with many details regarding the geometry.

Actually there are also Nested Tip Racks. But I agree, there are basically just “normal” tipracks and nested tip racks and both are used for different types of tips.

What prevents us from defining the TipSpot at the z-hight where the collar will sit in the tiprack? This would simplify (obsolete) the pickup height calculation.

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they can be separate tip rack definitions, using the same tips. I believe @CamilloMoschner is working on this

Yes, we should have tip spots at the correct location (their lfb). I see the TipSpots as the holes in a tip rack. Currently, it’s wrong because some tip spots are modeled below the tip rack (so that tip sit at the bottom of the spot). With the new approach, tips will sit below (z < 0) TipSpots.